AI Insights · Timothy · July 2024
Top 5 3D Anime Games on Android in Guatemala Q2 2024
Explore the performance of the top 5 3D anime games on the Android platform in Guatemala for Q2 2024, with insights on downloads, revenue, and weekly active users.
In the second quarter of 2024, the top 5 3D anime games on the Android platform in Guatemala showcased varied performance metrics. Here’s a detailed look at their downloads, revenue, and weekly active users.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. saw a notable increase in revenue, peaking at approximately $225 in late May. Downloads fluctuated, with a significant spike to around 5K in the week of May 27 and reaching over 5.2K in the final week of June. Weekly active users also showed growth, starting from 29.3K in early April and climbing to nearly 34K by the end of June.
Solo Leveling:Arise, published by Netmarble, experienced its highest revenue of about $502 in mid-May. Downloads started strong at approximately 17.9K in the first week of May but declined to around 322 by the end of June. Despite this, the game maintained a steady range of weekly active users, peaking at nearly 22.8K in mid-May and concluding the quarter with around 19.5K.
CAPTAIN TSUBASA: ACE from Program Twenty Three had a modest revenue performance, with its highest weekly revenue being $45 in mid-May. Downloads were relatively stable, averaging around 800 per week, but saw a dip to 647 in the last week of June. Weekly active users showed a gradual increase, starting from 8K in early April and reaching about 9K by the end of the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. led in revenue among the top 5, peaking at $719 in late April. Downloads were steady, ranging from 676 to 934 weekly. The game maintained a stable active user base, starting at around 15.9K in early April and remaining consistent, ending the quarter at about 15.7K.
Lastly, The King of Fighters ARENA, another title from Netmarble, had minimal revenue impact. Downloads were consistent, with a slight increase to 722 in mid-June. Weekly active users saw a gradual rise, starting from approximately 5.8K in early April and reaching 6.3K by the end of June.
These insights are derived from Sensor Tower’s comprehensive data. For more detailed analytics and trends, visit Sensor Tower.